![]() Thanks: /u/dangersandwich for the CSS & /u/thecipher for the logo/header image.įor ground, none of the "best" ground weapons are Polaron-based, unfortunately.įor space, in approximate descending order. You equip the Nakuhl Temporal Operative Minigun weapon to give you the 2 set Nakuhl bonus for +2 critical chance and +30 critical severity. Send me these 7 movies for 1C each plus 1.09 oacli. VGER - Visual Glossary for Easy Reference As a member, I need buy just five more movies at regular Club prices within the next three years.STOWiki - Table of consoles with icons and effects.If you wish to join us for build discussions and talk on discord, we have our own little corner on the Main Discord for r/sto simply join it and navigate your way to STOBuilds Chat! A list of additional rules can be found here. Please limit your self-promotion here as that is not the purpose of this subreddit. all 3 starter ships gain a similar layout of 2 forward firing weapons, and 1 aft and you can configure what weapons go where as much as you like. While other formats (such as STO Academy links) are not prohibited, the preferred STObuilds template format went through considerable community effort to ensure completeness and clarity.īuild posts with major omissions (or any posts that do not otherwise meet standards) may be removed at moderator discretion and their authors asked to repost more completely or in the Megathread. Non-build discussion posts are welcome but must involve significant effort.īuild posts are only effective when clearly communicated. "Quick questions", "Give me a build for x" topics and other short format posts are welcome - but belong specifically in STObuilds' weekly Megathread. Faction: Any Rank Required: Must complete the Tutorial Hull Strength: 0.9 (scales with level) Shield Modifier: 1. Reading the entire sidebar is required before posting.Įffort is paramount here in communicating your builds and ideas. We're a subreddit that discusses builds and mechanics for Star Trek Online ground and space content. Kinetic Weapons do full damage to a starship's hull but shields have an innate 75 resistance to kinetic weapons, though some types of. Energy Weapons do equal damage to both a starship's shields and hull. Energy Weapons do equal damage to both a starship 's shields and hull. There are two different types of starship weapons: Energy Weapons and Kinetic Weapons. ![]() List of Auto-Execute Abilities on Console Spreadsheet 4.1.1 Phaser 4.1.2 Disruptor 4.1.3 Plasma 4.1.4 Polaron 4.1.5 Tetryon 4.1.6 Antiproton 4.1.7 Other 4.2 Projectile weapon types 5 Modifiers 6 Ship weapon table 7 Gallery There are two different types of starship weapons: Energy Weapons and Kinetic Weapons.
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